I'm Kang Xuen, a Game Design student with a passion for 3D modeling, specializing in creating props and weapon assets. My journey into game design was fueled by my love for video games and the creativity they inspire. I am proficient in software such as Autodesk Maya, Substance Painter and Marmoset which I use to bring my imaginative concepts to life. Known for my attention to detail and creative flair, I am dedicated in delivering works of utmost quality.
Visit My Portfolio Here:
https://www.behance.net/gallery/202375151/Portfolio-2021-2024
- Familiar with Autodesk Maya, Substance Painter and Marmoset Toolbag, particularly with Photoshop and Illustrator.
- Specialize in 3D Modelling and Traditional/Digital Illustrations.
Mak Yam Original Recipe (2021 - Oct)
Freelance Designer - Food Infographic Illustrations, Food Packaging Mockups
Station R Games Game Development (2022 - Feb)
Team Project - Game Art Cover of "Twelve Floors" Indie Game
Ten Cave Men Design Agency (2022 - Sep)
Intern - Mascot Modelling and Stickers Design and Illustrations
Zyen Art Studio (2024 - Apr)
Freelance Designer - Nadma Tools Modelling and Texturing
- Extracurricular Experiences -
ICAD X UCSI E-Sports Club (2023 - Jan)
Vice Chairperson
Event held:
Pokemon TCG Academia & TCG Tournament Event
(Title Sponsor: eGG Astro)
Honor of Kings Tournament Event
(Title Sponsor: iQOO, HiveTec)
MLBB Tournament Event
(Title Sponsor: Razer Gold, HiveTec, PCU)
PC Building Workshop
(Title Sponsor: HiveTec, PCU)
- Achievements -
Cambridge IGCSE June 2020 Series (2020 - June)
- Top Performers
OMODA 5 ArtWrap Design Awards 2024 (2024 - July)
- 3rd Place (Car Design Category)
- Female
- Cheras, Kuala Lumpur
- Joined on Aug 2022