Biography
Helloo!
I'm Kang Xuen, a Game Design student with a passion for 3D modeling, specializing in creating props and weapon assets. My journey into game design was fueled by my love for video games and the creativity they inspire. I am proficient in software such as Autodesk Maya, Substance Painter and Marmoset which I use to bring my imaginative concepts to life. Known for my attention to detail and creative flair, I am dedicated in delivering works of utmost quality.

Visit My Portfolio Here:
https://www.behance.net/gallery/202375151/Portfolio-2021-2024

  • Familiar with Autodesk Maya, Substance Painter and Marmoset Toolbag, particularly with Photoshop and Illustrator.
  • Specialize in 3D Modelling and Traditional/Digital Illustrations.
Experience
- Work Experiences -
Mak Yam Original Recipe (2021 - Oct)
Freelance Designer - Food Infographic Illustrations, Food Packaging Mockups

Station R Games Game Development (2022 - Feb)
Team Project - Game Art Cover of "Twelve Floors" Indie Game

Ten Cave Men Design Agency (2022 - Sep)
Intern - Mascot Modelling and Stickers Design and Illustrations

Zyen Art Studio (2024 - Apr)
Freelance Designer - Nadma Tools Modelling and Texturing

- Extracurricular Experiences -
ICAD X UCSI E-Sports Club
(2023 - Jan)
Vice Chairperson

Event held:
Pokemon TCG Academia & TCG Tournament Event
(Title Sponsor: eGG Astro)

Honor of Kings Tournament Event
(Title Sponsor: iQOO, HiveTec)

MLBB Tournament Event
(Title Sponsor: Razer Gold, HiveTec, PCU)

PC Building Workshop

(Title Sponsor: HiveTec, PCU)

- Achievements -
Cambridge IGCSE June 2020 Series
(2020 - June)
- Top Performers

OMODA 5 ArtWrap Design Awards 2024 (2024 - July)
- 3rd Place (Car Design Category)
Skills
PhotoshopAdobe Illustrator3D ModelingAfter EffectsPremiere ProCanvaVideo EditingMockup
Female
Cheras, Kuala Lumpur
Joined on Aug 2022